
The Leech Mother
Boss
- Lv 30
- Attacks when you come close
- Sedgemoor
Where it lives
Sedgemoor
It lives in Mother Pool.
Fight
Health 92,500–740,000
The fight (tap to show)
- Mechanic damage
This boss's marks deal a fixed amount set for its level (30), in place of the blow multiples below: a move you could dodge 346 damage, a hazard 303 damage, its signature failed 476 damage, burning ground 104 damage a second. More levels and better gear mean more health, so the same hit takes a smaller part of it. Armour, shields and barriers turn aside at most 20% of it.
- Toxic Wave
It marks a ring round itself (radius 4 tiles); 3.3 s later everyone inside is hit for 2.3 × a normal blow. It keeps still meanwhile.
WhenIn turns, one move every 7.5 s, the first 5 s into the fight.
EnragedA move every 5.5 s; the ring grows to 4.5 tiles.
TipWalk out of the ring at once: in 3.3 s you cover 11.6 tiles, enough even from right next to it.
- Leech Rain
It marks a circle under each of its 6 nearest foes (radius 1.8 tiles); 2.6 s later they all come down at once, 1.8 × a normal blow.
WhenIn turns, one move every 7.5 s, the first 5 s into the fight.
TipStep out of your own circle, not into a neighbour's; then keep out of the spore clouds.
- Brood
Leechling (level 28) come at the crowd from the edge: 3, and one more for every 5 in the fight (at most 8).
WhenThrough the first phase, every 32 s.
TipA few of the crowd turn to them while the rest keep at the boss.
- The Pool Rises
She sinks into her pool and the green water floods the shore (18 tiles round the pool), marked 6 s ahead. The log rafts on the shore stay dry (painted pale on the ground): whoever is not on one, nor beyond the water's reach, takes 476 damage. Each raft holds the crowd ÷ 6 (at least 2), written over it: one more and it sinks.
WhenFrom 66% of its health, then every 30 s.
TipWhen the shore turns green, walk to the nearest raft: there is always one within reach in time.
- Latching Leeches
She flings a leech at one of the crowd for every 5 in the fight (at most 6). It drains 104 damage every 1 s for up to 9 s, until someone else stands within 1.8 tiles and pulls it off. Alone, you shake it off by walking 6 tiles away. A red tether runs from each bitten one to her: every bite heals her 0.1% of her health. It snaps when the bitten one gets 10 tiles from her.
WhenFrom 33% of its health. In turns, one move every 7.5 s, the first 5 s into the fight.
TipGot a leech? Walk to the nearest friend. See a friend with one? Step next to them.
- Rage
It turns red with rage: its normal blows come 1.4 times as often, and every blow hits 30% harder.
WhenAt 30% of its health; it lasts to the end of the fight.
TipThe last part is the most dangerous: save your strong skills and potions for it, and dodge the marks as never before.
Drops
Chest and signature (tap to show)
Boss Stone (Rotmire)DropSometimes
Leech essenceDrop× 4–7Always
Strong health potionDrop× 1–2Often
The Leech Mother's toothDrop× 1Often
Venom stoneDrop× 1Sometimes
The Mother's KissSignatureSeldom



The chest's table30 pieces · Seldom
Ancient willow bowChestSeldom
Ancient willow staffChestSeldom
Ancient willow talismanChestSeldom
Buffalo-hide bootsChestSeldom
Buffalo-hide glovesChestSeldom
Buffalo-hide hoodChestSeldom
Buffalo-hide quiverChestSeldom
Buffalo-hide trousersChestSeldom
Buffalo-hide vestChestSeldom
Iron bootsChestSeldom
Iron breastplateChestSeldom
Iron daggerChestSeldom
Iron gauntletsChestSeldom
Iron greavesChestSeldom
Iron helmChestSeldom
Iron shieldChestSeldom
Iron swordChestSeldom
Iron-buckled beltChestSeldom
Jade-hilted daggerChestSeldom
Jade-hilted swordChestSeldom
Jade-stitched robeChestSeldom
Muskrat-trimmed vestChestSeldom
Silk hoodChestSeldom
Silk robeChestSeldom
Silk sandalsChestSeldom
Silk skirtChestSeldom
Silk wrapsChestSeldom
Willow bowChestSeldom
Willow staffChestSeldom
Willow talismanChestSeldom
Quests
No quest asks for it.