Every stat on gear is a flat number, and they add up. Defence, Critical, Dodge and Life steal are points: the character window turns them into a share, worked out for your level.
What a level gives
Level
Health
Attack
Mana
Mana regen
1
98
4
50
2.0/s
10
219
8
95
2.0/s
20
407
15
195
2.0/s
30
620
22
245
2.0/s
40
876
31
295
2.0/s
50
1,184
42
345
2.5/s
60
1,581
56
395
3.0/s
70
2,090
75
445
3.5/s
80
2,739
98
495
4.0/s
90
3,563
127
545
4.0/s
100
4,608
165
595
4.0/s
Before any gear: health and mana come with the character's level, the attack with the mastery of the weapon in hand.
Points for a share
The points that give each share at each level, against a foe of your level. A point is worth a little less as you level up; gear of your level makes up for it.