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Arcmage Veyra

Boss

  • Lv 95
  • Attacks on sight
  • The Thunder Moors

Where it lives

The Thunder Moors

It lives in The Galvanic Spire.

Fight

Health 351,450

The fight (tap to show)
  • Mechanic damage

    This boss's marks deal a fixed amount set for its level (95), in place of the blow multiples below: a move you could dodge 2,201 damage, a hazard 1,926 damage, its signature failed 3,026 damage, burning ground 660 damage a second. More levels and better gear mean more health, so the same hit takes a smaller part of it. Armour, shields and barriers turn aside at most 20% of it.

  • Swap

    Four pylons charge in turn. 10 s in, then every 20 s, she marks one of you for 3 s; at its end you swap places. She landing within 2 tiles of the charged pylon: INTO THE CURRENT!, stunned 4 s, 30% more for 8 s. You land on her Storm Seal: it bursts 1.8 s later, 3 tiles round, 1.5 ×. She landing among you: Arc Burst, 3 tiles round, 3,026 damage. From 50% two marks back to back; from 20% the seal bursts in 1.5 s.

    When10 s into the fight, then every 20 s.

    TipMarked: run to the gold pylon, then off the seal at once. Alone the mark lasts 4 s and the seal waits 1.5 s.

  • Chain Lightning

    A 2.5 s spell; through, lightning leaps from her target 2/3/4 times: 1 × and one Charge a link.

    When7 s into the fight, then every 16 s.

    EnragedEvery 13 s.

    TipA skill on her breaks it.

  • Rage

    It flushes red and rages: its normal blows come 1.3× as often, and all its blows are 15% harder.

    WhenAt 20% of its health; it lasts to the end of the fight.

    TipThe last part is the most dangerous: save your strong skills and potions for it, and dodging the marks matters more than ever.

Drops

Chest and signature (tap to show)

Quests

No quest asks for it.