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Starmetal boots

Heavy · Boots

Comes in: Common, Fine, Rare, Epic, Legendary

  • Requires level 90–99
  • Tier 10

Found pieces ask for level 90–99, by where they come from.

Stats by rarity

Common Defence 39–87Health 34–76 No bonus properties.
Fine Defence 87–99Health 76–87 1× bonus, each a different one of: Attack +11–19, Defence +32–65, Health +81–157, Critical +32–65, Dodge +32–65, Mana regen +0.4/s–0.8/s
Rare Defence 99–111Health 87–97 2× bonus, each a different one of: Attack +12–22, Defence +37–75, Health +93–180, Critical +37–75, Dodge +37–75, Mana regen +0.5/s–0.9/s
Epic Defence 111–123Health 97–108 3× bonus, each a different one of: Attack +14–25, Defence +42–84, Health +105–204, Critical +42–84, Dodge +42–84, Mana regen +0.5/s–1/s
Legendary Defence 123–135Health 108–118 4× bonus, each a different one of: Attack +18–32, Defence +55–110, Health +138–266, Critical +55–110, Dodge +55–110, Mana regen +0.7/s–1.4/s

Every stat rolls inside its range. A higher rarity always rolls above the one below. A masterwork (crafted) has one more bonus.

How to get it

  • Made at the anvil
  • Dropped by level 90–100 creaturesLv 90–100Extremely seldom
Boss sources (tap to show)

Recipe

Smithing 95 · Anvil