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The Grave Warden

Boss

  • Lv 18
  • Attacks on sight
  • Crownroad Heights

Where it lives

Crownroad Heights

It lives in The Silent Hold.

Fight

Health 15,519

The fight (tap to show)
  • Mechanic damage

    This boss's marks deal a fixed amount set for its level (18), in place of the blow multiples below: a move you could dodge 193 damage, a hazard 169 damage, its signature failed 265 damage, burning ground 58 damage a second. More levels and better gear mean more health, so the same hit takes a smaller part of it. Armour, shields and barriers turn aside at most 20% of it.

  • Bone Rain

    It marks a circle under each of its nearest foes (2/3/4 for 1, 2–3 and 4–5 players; radius 1.6 tiles); 1.5 s later bones come down in all of them at once, 1.8 × a normal blow. It counts aloud: "...forty-one, forty-two..."

    When6 s into the fight, then every 11 s.

    EnragedEvery 8 s.

    TipStep out of your own circle, not into a neighbour's: keep a little apart.

  • Wrap the Chain

    He counts the dead to forty-three (7 s; 8 s alone; no skill breaks it) while his grave-chain binds two of you (two pairs for 4–5; alone, you and a cairn). Draw the chain's line across his body for 0.6 s: the count breaks, he is bound 3 s and takes 20% more for 6 s. A chain longer than 9 tiles drags its ends together. Not wrapped: the dead rise, the chained are pulled into the ground and his blows grow 1.1× for the fight (I, II, III over his head).

    When10 s into the fight, then every 20 s.

    EnragedEvery 15 s.

    TipThe tank holds him still in the open; the chained pair cross to either side of him.

  • Forty-three Graves

    The chain becomes a triangle of three (two of you and a cairn; alone, you and two cairns): bring him inside it for 0.6 s.

    WhenAt 50% health.

    TipSpread round him so he stands in the middle; alone, keep him between the cairns.

  • Lantern Sweep

    A cold cone 90° wide and 5 tiles long at whoever he fights, 1.6 s to see it (2 s alone), 1.6 blows.

    When8 s into the fight, then every 14 s.

    EnragedEvery 10 s.

    TipThe tank meets it; everyone else stands behind him.

  • Rage

    It flushes red and rages: its normal blows come 1.3× as often, and all its blows are 15% harder.

    WhenAt 30% of its health; it lasts to the end of the fight.

    EnragedBone Rain every 8 s.

    TipThe last part is the most dangerous: save your strong skills and potions for it, and dodging the marks matters more than ever.

Drops

Chest and signature (tap to show)

Quests

No quest asks for it.